The project-based learning (PBL) described below was carried out during the first year of the Digital Games technical course at FIAP. It was developed by a single person.

Throughout the school year, it required the development of the idea, the production of mechanics, and the assembly of a polished game level.


My contribution

JoaoArthur_RM92834_f1_c1.pdf

JoaoArthur_RM92834_fase2_cap9.pdf

JoaoArthur_RM92834_fase2_cap1_compressed.pdf

Interface-Intro.png

Interface-Gameplay.png

JoaoArthur_RM92834_f3_c1.pdf

JoaoArthur_RM92834_f4_c1.pdf

PBL_Site.zip

https://youtu.be/r1IDp3_b_BA